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2021-2023 / THE NEW YORK TIMES

NYT GAMES WORK

New York Times Games strives to create thoughtful and enjoyable games people will play with pride and passion. I got the opportunity to be a designer on the in-house marketing team for Games, which as the name implies has been nothing short of fun! I got to create thoughtful and elegant design for everything ranging from subway takeovers to tiny 350x200 display ads. Big or small, Games marketing materials consistently reflect the quality, relevance, and journalistic rigor of The New York Times. Below are some of the small (but mighty!) projects I have enjoyed working on!

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Each course needs around 8-15 of these graphics depending on the length. In order to avoid visual clutter, we work with different levels of fidelity that create variation. Illustrations below are broken up by categories, ranging from highest fidelity to lowest.

Some of the courses I've created in collaboration with instructional designers and curriculum managers. 

The characters I've created for the Mastery brand and their unique attributes. 

01 SPELLING BEE DISPLAY ADS.png

GOAL

Create new Spelling Bee video ads that will convince Games and non-Games users to try the game.

CHANNELS

Owned channels such as NYTimes.com and NYTimes app

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

HOVER TO PLAY!

02 GAMES SALE 2022 ANIMATION.png

GOAL

Create a high-visibility sale moment to increase games subscriptions starts in 2022.

CHANNELS

This is one of the many assets that were part of the 2022 Games Sale. This animation was featured in Facebook, Twitter, Snapchat, and Instagram and was reformatted to fit story and feed formats. 

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

03 NYT FOOD FESTIVAL GAMES PROMO.png

GOAL

Communicate that Spelling Bee is a fun way to spend downtime by creating special promo that would be shown at the 2022 New York Times Food Festival.

CHANNELS

Video would be played on the two screens on either side of the stage the day of the event.

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

04 SUDOKU LAUNCH ANIMATION.png

GOAL

Communicate that you can now play Sudoku in the New York Times Games app.

CHANNELS

Owned channels such as NYTimes.com and NYTimes app

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

HOVER TO PLAY!

05 BEEATRICE’S 5TH BIRTHDAY EMAIL.png

GOAL

Engage and delight Games players by celebrating Beeatrice'(Spelling Bee's mascot) 5th birthday on May 9.

CHANNELS

Email

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

06 NYT GAMES 2022 REPLAY.png

GOAL

Engage NYT Games users by taking a look back at all the exciting moments that unfolded within its community in 2022

CHANNELS

Email, social, owned channels such as NYTimes.com and NYTimes app

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

EMAIL

SOCIAL

CAROUSEL

VIDEO

BANNER

07 GAMES SALE 2023 ANIMATIONS.png

GOAL

Create a high-visibility sale moment to increase games subscriptions starts in 2023.

CHANNELS

These are some of the many assets that were part of the 2023 Games Sale. These animations were was featured in Facebook, Twitter, Snapchat, Reddit, and Instagram and was reformatted to fit story and feed formats. 

MY ROLE

  • Concepting

  • Storyboarding

  • Design

  • Animation

WANT TO SEE MORE DESIGN?

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